Outlap

The rules

How to Play

Outlap is a survival picking game for the Grand Prix season. The goal is simple: stay alive longer than everyone else in your league.

The Basics

1Pick a driver every weekendEach race weekend you choose one driver for the Grand Prix. On sprint weekends you also make a separate sprint pick.
2Your driver must score pointsYou survive the weekend if your pick finishes in the points (top 10 in the Grand Prix, top 8 in a sprint). On a sprint weekend, scoring in either the sprint or the race keeps you alive.
3Lifelines keep you inIf your pick fails to score — or you forget to make a pick at all — a lifeline is spent to save you. Each league owner sets how many lifelines players get (3 by default) — some run leaner, some more forgiving, and some turn elimination off entirely. Run out of lifelines and fail again, and you are eliminated.
4Outlast everyoneThere is no prize for picking the favourite — the winner is the last player standing. If more than one player survives, the highest points total wins.

The Driver Pool

1No reusing a driverOnce you pick a driver, you can't pick them again until you have cycled through your whole driver pool. When the pool is exhausted it resets and every driver is available again.
2Sprint and race share one poolOn a sprint weekend you may pick the same driver for both the sprint and the race (that uses one driver), or two different drivers — in which case both are used up from your pool.
3Plan aheadBecause you can't reuse drivers, spending all your strong drivers early leaves you exposed later. Reading which midfield drivers will score is the real skill.

Deadlines

Your race pick locks one hour before the Grand Prix starts. On sprint weekends, your sprint pick locks one hour before the sprint. You can change a pick freely until its deadline.

Scoring & Standings

You bank your driver's points each weekend (the standard top-10 table, plus sprint points). League standings list living players first. Eliminated players are then ranked by how far they survived. Equal points are broken by who joined the league first.

Joining Late

Join any league — public or private — after it has started and you receive the league's current average score (rounded down) as your starting total, a smaller draft pool sized to the races that remain, and a lifeline count matched to the league's surviving players. If you join a brand-new league before it has scored any points, the average is zero, so every early member starts level at zero.

Free to play

Think you can outlast them?

Create a free account, start a league, and send one link to the group chat.

Start Playing — Free